2017

EDEN HOTEL
ROME

Project:
Eden Hotel, Rome

Client:
Dorchester Collection, JLL

Architect:
4BI & Associés, Jouin Manku

Location:
Rome, Italy

Categories:
Hotel

Surface:
5.500 sqm

Photographer:
Nial Clutton

Getting involved in the big renovation event of the Eden Hotel in Rome providing an advanced new lighting project was a challenge. The hotel since 1800 represents a historic meeting point in the Italian capital. In 2015, 4BI & Associés and Jouin Manku studios were entrusted with the task of renovating the hotel by unifying with elegant balance the classic luxury and the contemporary design.
Metis had to collaborate with both the designers and follow the different visions ensuring a coherent image not only with the common lighting specifications, but also achieving the maximum integration with all interior features.

The lighting strategy was to provide the necessary illuminance levels for the various tasks while also realizing each designer’s desired atmospheres, rather different one another, with a seamless lighting project.
The Guestrooms and Reception Public Spaces by 4BI & Associés were mainly characterised by warm coloured light and extensive integration both in millwork and ceiling features, evoking the Roman luxury between lustrous finishings, eloquent mouldings, decorations and tromp d’oeils.
In the Spa and Restaurants designed by Jouin Manku, the narrative changes into a more contemporary style and consequently a different vocabulary: glass and glossy finishings, an interplay of transparencies and introduction of bespoke features in different materials and colours all in a dialogue with light end up creating surprise and magic atmosphere.
In the Rooftop Restaurant and Bar, the lighting is carefully shielded for not obstructing the famous panoramic view of the city and Villa Medici gardens, while int the Underground Spa, artificial light recreates a calm and meditative environment, with indirect and integrated light.
Merging light with unique blown glass features makes part of the design of both spaces, playing with ripple effect or confering lyxury and magic in the scenes.
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